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We are proud to announce that "Bebe's Art Studio", shall officially have become, the world's first ever, true, legit, honest-to-goodness, open world, PowerPoint video-game!

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You won't believe our brand-new shading-engine! Also, we have officially fixed the music's volume, and even managed to add SNES-Echo!

Oh, and yes, you are finally witnessing a bit of the JadeEmatic's early code!

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Check it out! We now have full ray-tracing support in our Code Name Open India Engine! And as an added bonus? We're also working to make the thing entirely customisable by players: something we couldn't have done in 3D!

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And just like that, we've started development on "Augie's Metal Art Studio"!

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You'll be able to make an open world game using Code Name Open India in just days or weeks, as opposed to months or years, thanks to the "Apply To Matching Slides" feature!

That's right, we're finally taking full advantage of Dual Slide Master Arrays!

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We've officially entirely reworked Code Name Open India's interior navigation system to better let the playable character take full advantage of all of the room's space! However, in doing so, we did have to sacrifice the cool entering and exiting effect.

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Code Name Open India Game Engine - Basic Open World Gameplay Test:

That's right, now you can even go into and out-of buildings, too!

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We're working on a new 2.5D open-world game-engine for PowerPoint, which should launch in the near future!

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Wait: a Large Language Model in PowerPoint!?

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How would you love it if we added Secret Passwords to all our major releases which would unlock hidden content after an update was launched for each one?!

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