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The basis of the combat system is ATB (Active Turn Battle), where it is important to control the enemy’s state and change tactics depending on the situation. Choose the right moment for attack and defense, otherwise you will die.
Join the playtesting every Saturday,or when you are available ,will have the same rule sistem as the next gen rpg 👀 : https://discord.com/invite/FHSyr9CvzE #playtesting #gaming
my game has a discord now! You can join and chat about it or just hang out! https://discord.com/invite/H5ueWrkhsw
After a long time, the game has finally approached the release. At the moment, the game has 4 episodes of 3-4 hours long. Translation into English is already in the process. A couple of three playbacks and the first version of the game is ready!
https://gamejolt.com/games/TIOB/869611
SURPRISE, ALL OF YOU FANTASTIC FANS!
WITNESS THE NEWEST GAME IN THE GUESTAVERSE!
My newest project, The Isle of Beasts (TIOB)!
QnA about the game will be held in the comments!
Hi guys...
If you wanna hear my rant, just click the article below.
If you don't, then I guess just skip!
RANDOM RANT BELOW!
(Teaser 4/6)
Good news: I recently discovered a project called GM8.2 Core that fixes a lot of issues with old Game Maker, which my games are based on. This means that I'm finally able to add gamepad support(!), along with other neat stuff.