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Recursive
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What do you think?

How's development going?

This is a remake of the sequel to A Week at Shady's. It has been slightly modified to follow the same story as Recursive, but most of the characters and gameplay are the same.


Shady Scareshark’s Aquarium was built on a dream. And it worked. Now a new brand is looking for fame in animatronic entertainment, put together from envy and imitation. You’ve been selected as the night guard for Sammy’s Entertainment Center. But this place isn’t ambition. It’s aftermath.


Made by Maxton Kiner


Ideas from @Jonathan_d0c9


Simulacra by Scott Buckley | www.scottbuckley.com.au
Music promoted by https://www.chosic.com/free-music/all/
Creative Commons CC BY 4.0
https://creativecommons.org/licenses/by/4.0/


#horror #action #strategy #pointnclick #survival



teen
Intense Cartoon Violence
Intense Fantasy Violence
Intense Realistic Violence
Blood and Gore
Comical Shenanigans
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Gameplay so far. Most of what I need to add is visual, as you can see, but development is going well. This was recorded in 20/20/20/20/0 mode, FYI, which is why it's so chaotic.

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Started working on the cameras, but I haven't actually added any yet.

This a cool setup?

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Then & Now

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I haven't gotten much done yet, but I love what I currently have. Normally there are 3 stages before Sammy will jumpscare you, but there's a small chance he will before then, which is what happened in my first time playing.

I've officially begun work on the actual gameplay of AWAS2R!

Who wants to know where this game comes from, and some basic ideas about the story without giving it all away?

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