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Mmm im not sure about the amount of rooms / levels, i think its too much but i will check that at the end #roguelite #dungeon #crawler #procedural #generation #roguelike #shooter #madewithunity #indiegame #gamedev
It's going pretty well, looks decent, now I would have to get to work on weapons, inventory and music
#roguelite #dungeon #crawler #procedural #generation #roguelike #shooter #madewithunity #indiegame #gamedev
I almost finished the code for the #procedural #dungeon, I need to add disconnected secret rooms and some big rooms
I also made basic stuff, the basic shoting mechanism and enemies, I gonna add more complexity the next days and work the sprites and UI
Imagine a shooting game with cool music, customizable stats system by points, some powerups, weapons and some enemies of different types, 100 levels with random dungeons and a big boss at the end and with some lore but not much...