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Comments (17)

What do you think?

The Game is very Complicated :/

aaaah, I get it now, my bad, I forgot to lock the cursor while in the main menu. You're not supposed to click on it, you're supposed to navigate with the keyboard, and press enter. If you click anywhere, it's going to lock you out. I must've forgotten to lock the mouse again while in developing stages.

the game launching but when i press new game button, nothing happens

Game Soundtrack

2 songs

Darkness and hope
 

ATTENTION: do NOT use the mouse to navigate the menu and the UI, use the keyboard, W,A,S,D to navigate and press ENTER to select it.

Current issue: Clicking anywhere will lock you out of the UI.

Get the full soundtrack here!

https://drsalvation.bandcamp.com/album/a-deadly-secret-ost

A deadly secret is a modern fantasy horror survival RPG. This demo is to showcase the gameplay mechanics and general atmosphere; Randomized enemies can spawn based on your paranoia levels, you can become infected with no cure, and the environment affects certain events.

The full game includes NPCs you can do quests for, and choosing to do so or not will affect the story direction in general (and not just the ending). #adventure #horror #rpg #survival



mature
Intense Fantasy Violence
Blood and Gore
Alcohol Reference
Drug Reference
Nudity
Mild Language

Hey guys, I updated the Unity project, I gotta re-write the post-processing controllers, in the meantime, have a new layered song!

https://www.youtube.com/watch?v=NfKERJYz5BI

The video is to showcase how extra layers join in during combat.

YouTube
https://www.youtube.com/watch?v=NfKERJYz5BI
youtube.com

Thank you everybody who has been donating even though the game demo is free! Whatever budget I can make with it will be used to further the development of this game, including making a small team!

I sincerely appreciate it!

Thank you!

-Need to load some options ON by default -music and sfx it seems

-fixed some main menu items

-Serum in sink can now be grabbed!

-A rare issue regarding odd movement while reading notes

-Need to fix some audio things (like volume for some important things is too low, and some others are louder than they should)

-I originally intended to force a level restart on death, but since that can lead to frustration, I might add checkpoints

Hi! I've been notified of some issues which I'd like to make notice of, and even some suggestions.

-typos fixed!

-Door info updated! Reticle turns red if locked, specifies if it needs lockpicks or kicked open

-Need to prevent lock out of UI while clicking