Game
A Deadly Secret
6 years ago

-Need to fix some audio things (like volume for some important things is too low, and some others are louder than they should)

-I originally intended to force a level restart on death, but since that can lead to frustration, I might add checkpoints




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Updated stealth mechanics. Sneaking is your best bet, shooting is the loudest path. I still need to fix the audio cues, but it's getting there. Next step is to modify how light works.

Here's a fairly long gameplay sample video, considering I recorded from the editor, I cut out some parts, also tried to keep it shorter, since it was a 20 minute gameplay video lol.

Latest version of Deadly Secret still on the works, after a little hiatus with Unity's policies, I'm back at it!

I've been overhauling the entire deadly secret project... by overhauling I mean rebuilding from the ground up. And it's for the best. It might take longer to get a demo, but it's going to be every bit worth it.

Another quick demo

Here's a preview of what I've been working on for Deadly Secret.

Here's some speed design for a chunk outside the hospital section.

art comission.

We are under attack!

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…