Game
A Deadly Secret
7 years ago

-Need to fix some audio things (like volume for some important things is too low, and some others are louder than they should)

-I originally intended to force a level restart on death, but since that can lead to frustration, I might add checkpoints




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I've been overhauling the entire deadly secret project... by overhauling I mean rebuilding from the ground up. And it's for the best. It might take longer to get a demo, but it's going to be every bit worth it.

Here's some speed design for a chunk outside the hospital section.

A showcase of some environments and enemy behaviors for the latest Deadly Secret setup

Here's a preview of what I've been working on for Deadly Secret.

Updated stealth mechanics. Sneaking is your best bet, shooting is the loudest path. I still need to fix the audio cues, but it's getting there. Next step is to modify how light works.

Another quick demo

Latest version of Deadly Secret still on the works, after a little hiatus with Unity's policies, I'm back at it!

Here's a fairly long gameplay sample video, considering I recorded from the editor, I cut out some parts, also tried to keep it shorter, since it was a 20 minute gameplay video lol.

So

i may or may not make an full art of some person or i may just leave this like that-

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity