Hey guys, I updated the Unity project, I gotta re-write the post-processing controllers, in the meantime, have a new layered song!
https://www.youtube.com/watch?v=NfKERJYz5BI
The video is to showcase how extra layers join in during combat.
Next up
Here's a fairly long gameplay sample video, considering I recorded from the editor, I cut out some parts, also tried to keep it shorter, since it was a 20 minute gameplay video lol.
I've been overhauling the entire deadly secret project... by overhauling I mean rebuilding from the ground up. And it's for the best. It might take longer to get a demo, but it's going to be every bit worth it.
Updated stealth mechanics. Sneaking is your best bet, shooting is the loudest path. I still need to fix the audio cues, but it's getting there. Next step is to modify how light works.
Latest version of Deadly Secret still on the works, after a little hiatus with Unity's policies, I'm back at it!
Here's a preview of what I've been working on for Deadly Secret.
Another quick demo
Here's some speed design for a chunk outside the hospital section.
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitologĂa latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
I was bored, so... ManutKat.
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