Next up
Here's a preview of what I've been working on for Deadly Secret.
Updated stealth mechanics. Sneaking is your best bet, shooting is the loudest path. I still need to fix the audio cues, but it's getting there. Next step is to modify how light works.
I've been overhauling the entire deadly secret project... by overhauling I mean rebuilding from the ground up. And it's for the best. It might take longer to get a demo, but it's going to be every bit worth it.
Here's a fairly long gameplay sample video, considering I recorded from the editor, I cut out some parts, also tried to keep it shorter, since it was a 20 minute gameplay video lol.
Here's some speed design for a chunk outside the hospital section.
Another quick demo
Latest version of Deadly Secret still on the works, after a little hiatus with Unity's policies, I'm back at it!
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
The whole squad is here!
Interested? Follow me!
So here's the first of the zodiac signs i will make for the next weeks.
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