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Comments (6)

What do you think?

Do you know what this game could use...? Some music.

Luckily someone has appeared from out of nowhere for that

Free

ORBPG

Version: 0.1.32 months ago
New beta, with music and sfx!

ORBPG is a Rogue-like rpg that takes inspriration from UNDERTALE/ THE BINDING OF ISAAC.

Story:
You are contacted by a mysterious voice asking for a deal, if they free you, you must free them.

Gameplay:

Arrow keys/WASD to move the player
[Z] to attack enemies
[X] to throw items at enemies
[C] to use your menu (when not in combat)
[Q] CRT filter (This might be removed in future updates)

#rpg #adventure #platformer #puzzle #action #roguelike #retro #strategy #undertale #other



all-ages
Cartoon Violence
Fantasy Violence
Mild Realistic Violence
Animated Bloodshed
Language
Comical Shenanigans
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Battle fully finished! Idk what else to add after the battle so I need ideas. Anyways while thinking I decided to add damage numbers for fun.

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Battle finally finished, all i have to do is add the gameover and battle finished and thats pretty easy, although I do have to lower the damage of the enemy its a little too much lmao.

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Sorry for posting late, I was busy with other stuff and didn't have time to make improvments. Last night I finished the fight button and started working on the skill. Still unfinished.

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I think I said somewhere that I stopped the whole turn based battle system cuz it was boring, but I thought it'll be nice to add it as a one time mission to earn coins. It is optional so you're not forced to do it.

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Went and made the legs on the right and left animation lil better

I made some planned reactions to effects, (like the posion one i made earlier) normal, inverted, slow down, flipped camara, and venom. I'm not sure where i would use these they looked like cool ideas that I could use later.

I'm going to be posting an update everyday, I added a optional quest for money and added a red bar behind the green health bar.

Finally changed the desc of ORBPG so it wasn't a mess, you can get information from it now!

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jee been a while hasn't it? Well heres what combat looks like. I got bored of the turn based battle so I made it real time, the blue dude sprite is temp, theres no sfx, and rn im working on more rooms.

its me again, A lot of progress on the new version, releasing a demo soon, thats really it, goodbye