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Comments (6)

What do you think?

Do you know what this game could use...? Some music.

Luckily someone has appeared from out of nowhere for that

Free

ORBPG

Version: 0.1.32 months ago
New beta, with music and sfx!

ORBPG is a Rogue-like rpg that takes inspriration from UNDERTALE/ THE BINDING OF ISAAC.

Story:
You are contacted by a mysterious voice asking for a deal, if they free you, you must free them.

Gameplay:

Arrow keys/WASD to move the player
[Z] to attack enemies
[X] to throw items at enemies
[C] to use your menu (when not in combat)
[Q] CRT filter (This might be removed in future updates)

#rpg #adventure #platformer #puzzle #action #roguelike #retro #strategy #undertale #other



all-ages
Cartoon Violence
Fantasy Violence
Mild Realistic Violence
Animated Bloodshed
Language
Comical Shenanigans

this has been an issue since I created this game, the trees, the GODDAM tress. Sometimes they rendered on top of the player and stuff and it got annoying. So I'm fixing it. But there are alot of rooms with trees so its gonna take a while.

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Finished dodging move!

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sorry for posting late again, working on a dodge move or dash, whatever you call it.

High scores! cool right? Try to beat it when it comes out

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Made the enemies give points when defeated, but not sure what to use them for. Ideas?

hey.... im tired. Anyways i finished the final demo scene, just smth goofy. Now I'm working on the endless mode. So tired...

Not alot has been done today, working on the final cutscene for the demo, worked on a tired sprite for the player, I might make it a mechanic where they're slower when tired, just a thought.

Orbpg Demo is almost done! All I need to do is make the final cutscene, bug fixes, and music.

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New area completed. I also added a new orb to collect, (these will be important) but its a secret. Currently working on a maze which which should be the last battle for now. After that it would be more minigames and interactions with characters.

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Finally had an idea for the next few rooms. A large room with a bunch of projectiles thrown at you. Basically, a bullet hell. Felt like a nice change of pace from killing snakes n stuff. Also new enemy, shadow moles. Inspired by the Lumps from tboi