
Comments (10)
This is genuinely really good! It reminds me a lot of Fazzies first couple banana splits games before he made Playtime with Percy.
This game is certainly interesting, but I do have a gripe with it: Foxy. His mechanic, while interesting, isn't very fun to deal with. Now, this is coming from Night 3, where I know he's active the entire night, whereas he could be tweaked outside of it. But having to keep track of him on top of the others is already a bit much.
I think a simple potential solution would be to make him frequent, but not constant. Simply put, he could leave the cove faster than usual, but he would return to it and go on cooldown after being dealt with a few times. If he already behaves like this post-Night 3 (or in general isn't as aggressive), I think just porting that over to the night would improve it greatly, and would better prepare players for the challenges ahead.
Aside from that, the only other thing I would ask for is some kind of volume settings. I'd like to better hear the sound cues over the music. Beyond that, this game is pretty cool.
Edit: After beating Challenge 3, I can confirm Foxy is a lot more managable there, mainly because he actually returns to his cove. Night 3 should still be brought up to match the rest of the game, though, as right now it just feels like an attempt to mimic IRT's Foxy boss fight (though I can't say for sure whether Night 3 was finalized before that boss fight was seen by the public).
yapathon
It would be really nice if you could skip the intro to the foxy backstage mini game because it takes a long time to get back in every time you die. And if you're bad at it like I am you're gonna spend more time listening to Jonathan than playing the game.
Wow, amazing. I can't wait
peak
Free
Strange Journey Log DEMO
The Demo for Strange Journey Log! Featuring 15 characters, 7 campaign levels, 5 challenges, and an amazing cast of voice actors alongside many more things!
Game Soundtrack

Strange Journey Log is a FNaF fangame developed on Turbowarp that aims to effectively combine several games into one.

Gameplay is split into two sections: Map, and Campaign.
For every "location" that is added into this game, there will be a section for it in the Map and the Campaign.
The Map has 5 levels in it for each location, as well as a custom level for each location.
The Campaign has a chapter for each location, each with 7 levels in it. When you begin a campaign, you must also select a difficulty of either easy, normal or hard.
Both game modes will award you trophies as you play, and there are a LOT of trophies to collect!

Locations:
-Freddy Fazbear's Pizza
-Baldi's Schoolhouse
Characters:
-Freddy, Bonnie, Chica, Foxy, Golden Freddy, Mr. Cupcake, Stuffed Freddy, Sparky, Fan, Endo 01, Fazbear Ent., Emerald Freddy, Bear5, Hybrid, Bloodbear.
-Baldi, Principal of the Thing, Playtime, Arts & Crafters, It's a Bully, 1st Prize, Gotta Sweep, Chalkles.

I don't exactly have plans yet for the amount of content the game will have, although I'm aiming to have multiple locations, each with 5 levels and a custom level, as well as a "Campaign" gamemode.

I am looking for voice actors! Ask me about the voice acting and you could help make this game!
I make this game's music, models, code and pretty much everything else all myself. However, I'm feeling ambitious about this game and would be fine with adding a heck ton of characters if I can, so comment on this game page with your own idea for a character and I might add them in the future!
Besides that, another way you can contribute to the game is by sharing it with others and following it as well! Any support is always appreciated.
CREDITS:
@SamSuperhero - Programmer, designer, music producer etc...
@TestDavid - Music producer, voice actor
IDunnoWhatI'mDoing - Voice actor
@xxxSLMxxx - Suggested character: Fan
@Sim_Naum - Voice actor
#fangame #horror #fnaf #adventure #survival #pointnclick #strategy
Mild Cartoon Violence
Animated Bloodshed