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What do you think?

woah this game has some awesome pixel art! I'm interested now haha-

I love all of the style from this game! I can't wait to see how it evolves even more over time! <3

So, this is an RPG. You've caught my attention.

The game's art style reminds me a lot of Final Fantasy Tactics Advance and I love that! I'm interested to see what this game has in store.

Can't wait!

TL;DR: It's Chrono Trigger but it has town-building mechanics with a time-travel twist!

SOMEWHEN is a retro RPG inspired by Dark Cloud, Dark Chronicle, Chrono Trigger, and Rogue Galaxy. Enjoy dungeon diving, resource gathering, and town building mechanics. In Somewhen, you must help Idyll and company restore a fractured world with an uncertain future using a curious time-travelling train and a little something called the Conductor to rebuild entire towns. Your goal is to quite literally reshape the future by placing homes, trees, and other structures in the present. Rebuild towns using a system like Dark Cloud's while fighting for your future with a battle system reminiscent of Chrono Trigger.

Fight, fish, build, cook, and invent your way through several chapters guaranteed with hours of play through a unique dungeon stage system and challenges.
Collect hundreds of items. Migrate special NPCs to your new towns. Invent new weapons and trinkets.

Take world restoration in your own hands.

#rpg #jrpg #townbuilder #retro #adventure #scifi #pixelart #rpgmaker



teen
Mild Cartoon Violence
Alcohol Reference
Mild Language

Changing some animations like this one. There's a satisfying flash to this one, I decided to have it be on the OFF setting during recording.

"To idyllic times,

To the future I will climb",

There are wars I'll have not won,

and the ones I'll overcome

Here comes the tarnished sun,

And the villain I'll become

If you take my place and break that loop,

I'll promise everything will come to light."

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Now, characters may speak their minds when defeating enemies. :]

Controller options! Playstation and X-Box controllers are supported out of the box and will update context icons in menus!

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A practical use of the new Story Recaps and how it might feel after loading a save!

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I was testing cutscenes and special message bubbles that instantly display text and still let you thumb through it if you're stuck after loading a save file!

Somewhen has Story Recaps and utilizes this sepia filter to display past events! OK, see you!

Do you guys like it when RPGs do THIS?

Like, when there's an option to use the directional buttons to select a keyword for further explanation when you need to learn/remember something important.

I really, really do.

#rpgmaker #gamedev #indiedev

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A smoother recording. I did some minor tweaks, including but not limited to removing flashing from the animation entirely.

Choose up to 5 ingredients and see what happens!
Whip up some dreams!

#gamedev #indiedev #rpgmaker #ui

The Grudge now release souls they've captured when they explode now.

Some more progress concerning weapons. There's still more I have to do on this customization menu, but the gist is that you can apply Weapon Oils or other attachments to any given weapon.

#rpgmaker #rpgmakermv #somewhen #rpg