Game
Somewhen

11 months ago

Changing some animations like this one. There's a satisfying flash to this one, I decided to have it be on the OFF setting during recording.




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Day 3. Save/load screen. Added autosave. Tallied EXP score might be a thing I want to do below the usual Style Level.

Still trying to make a classic RPG! I had a neat scene way back when involving the ability to equip gems that interact with one another around a clock-like menu! This is what it looks like now! The more you have equipped, the faster the cogs spin, too~

Card binder 99% complete. Added some scroll bars to the scene as well a better ratio gauges and better window back to separate the elements a little more. The card collecting minigame will be lit tbh, but I will move on now to something new now.

Happy Valentines Day! 💖 Featuring a Bride👰 and Groom🤵 from my upcoming game for #RMJam700 🌹 #oc #art #artwork #digitalart #valentinesday

Not perfect yet, but you get the idea, right?

Been working on some icons for The Flipside. Some are for items and others are for spells and attacks.

Day 14 stuff! My daily streak on Bsky is going strong!

I showcased my new battle camera a little more! And I gave enemies some new poses. I still have to update the party's sprites...

Day 1 & 2 of daily challenge. I worked on controllers, more helpful options, and some other goodies here.

It's Goro

I AM ON DAY 8. I post daily in other places of my daily gamedev series, but I will post some highlights here like this wonderful fixing of the title screen for the newest version!

Heavily inspired by Kingdom Hearts 2.