Next up
More new UI with animated water texture in the bg to mimic the feel from Final Fantasy X and X-2 info windows by a way I think is pretty neat!
"It's light out today. It helps me move through this lonely place a little easier." Updated combat to allow allies to physically run up to enemies instead of hopping to them, closer to how Chrono Trigger behaved. #pixelart #screenshotsaturday #rpg
Baseball, huh?
WINTER TIME!!
(December Newsletter)
It's summer! I want to do summer related things! Why not take a dip? I think Idyll wants to get a snack. He's had a long day at the beach.
Unfinished Demo 2 gameplay
The momentum bar will replaced by the Overdrive Gauge. More baseball theming I couldn't do before! I filled it with Baja Blast.
LETS DO THIS! Enemy targeting redone and ready to go! Even adjusts for monster size.
Been working on this for a while.. v2.0 is now here! Read what's new here: https://mindhivewilds.wiki.gg/wiki/V2.0_-_Unchained
Completed a portion of this map and will design it around the new ability to swim around as you please! Very excited on what is to come!

















0 comments