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Comments (4)

What do you think?

How's delvelopment Going?

Heya! Does this game need any type of help? (Animation, character design, va?)

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The protagonist needs to go to the hospital to see her grandmother's condition, so she leaves the house in the care of a friend. After returning from her grandmother's wake, she returns home to rest. But the next day, she realizes that all the doors and windows are closed and she can't get out. She is surprised by prototype attacks every night and tries to survive for a few weeks. In the end, she discovers that there was a thief in her house trying to steal her inheritance.

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The game is a FNAF fan game where you can walk around the room, it takes place in a house with some puzzles and mysteries to be solved. Furthermore, the game's atmosphere is focused on sensations (this happens mainly when playing the game). To make the experience more enjoyable and dynamic, this game can save 3 different gameplays, but it can be a bit heavy. It has an achievement system, this allows the player to have a more victorious feeling when achieving something, but the achievements do not go to Gamejolt, as the game does not have an API. The game has some jokes to avoid having a robot-like vibe and try to get closer to the player. It has extras and works between all periods (day, afternoon, night and dawn). It will already be optimized in its Alpha version, but the Beta will have bug fixes; any errors in the project, let me know.

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The game was inspired by a neighboring house that always had a purple light on in the window. I loved seeing that window because it was very different and beautiful, so I had the idea of creating a game. I first made a romance and I'm using a slightly different version of it for the game's lore.

The animatronics were created inspired by completely random ideas that came to my mind. The animatronics have names with different inspirations.

		
			Hoppie → hope

Cheester → another name with 2 same letters as Hoppie 

Luffy → Fluffy

HOWLIE→ It's an acronym: 
Half Of Way, Laura, It's Scaped

Saturn → i think this planet's beautiful 

Saturn Return → Ariana Grande's intro

Elisa (Protagonist) → A novel actor

Peterson → Ariana Grande's song: "Pete Davidson"

Mr. Brown → Mr. Owl 
		
	

The atmosphere (ambient sounds, lighting and shadows) were inspired by my vision of the periods of the day and their colors. It is based on my daily life.

#fangame #horror #fnaf #action #survival #puzzle #strategy #purple #Prototype #thief #home #History #godot #fnaf



teen
Fantasy Violence
Realistic Bloodshed
Tobacco Use
Language

Did anyone like this masterpiece I drew in my room?

No but the God is a… wolf!?

Truly a masterpiece

It took a while to make, but I liked the result

More mechanics for the game!

Ladies and gentlemen, I finally moved from 2D to 3D!!!!! One small step for the wolf but one huge step for the followers of my game! :P

I'm trying SO hard to get the API into the game. How annoying!

Some interesting ideas for animatronics

I'm just finishing some details in the menu, since I won't be working on anything else. Also on the game page

Problem solved!

I just didn't like it because the problem wasn't on any forum. No one was talking about it. I only resolved it by complaining on the GODOT forum.

I will explain the error in the article, but now I will advance the development!!!!

I'm not posting anything because I've become hyper focused on game dev so I decided to take advantage of this to advance the development of my game.

The only thing that is being a VERY ANNOYING obstacle is an error regarding the resource

I spent the whole day developing the game menu. I also discovered how the game will save progress to the HD.

Now, a challenge will be to come up with a scheme to name the gameplays.