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Comments (2)

What do you think?

420/10 game (lenny) (perfect game)

A good game, no story though... 4/5!

!!Warning!! : Game contains imagery that may be harmful to players with photosensitive epilepsy or similar condition, careful.

Till Dawn is a shooter, where you have to survive waves of creatures till the sun comes up. You play as a special forces soldier, who is in the middle of a special operation to win the War against SCs (more on that later) and he encounters a being that no life form has ever seen.

Controls:

movement: W,A,S,D keys

shoot: Left- click

Aim: mouse

(Please rate and comment)
#shooter #horror #action

#survival #arcade #roguelike #pointnclick



teen
Mild Cartoon Violence
Mild Fantasy Violence
Mild Realistic Violence
Animated Bloodshed
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HI everyone

This how the game looks at this stage...

Try it....Your feedback would really help

Hi Everyone

So I added a Godot shader to the weapon to illustrate it being moved by a force a the player.

Hi everyone

Progress Update

So this week I will implement something that will make the gun have a reason for floating around on its own cause I cant fix those arms.

I will also implement the weapons and their different bullets.

HI everyone

So I've started working on the games cover image.

Progress is slow but I ama get there..

check out Till Dawn

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Hi everyone

So this is my progress so far...

Give it a go its fun

HI everyone

I've added a particle effect when an enemy dies

Hi Everyone

So I started working on some weapons sprites

whatcha think?

Hi Everyone

So I've noticed its not easy to see the enemies coming so I've a black tint to then so their easily spotted in the light..

HI EVERYONE

So this week I'll mostly working on enhancing most of the feature like the shooting and enemy death and even new weapons...

BTW playtest with some feedback on how the gameplays would be very helpful.

Hi everyone

So my progress has been super slow since I got side job working on repairing cellphones for an income.

I've also been having trouble understanding godot sprite rotation.I just can't seem to get the arms working right

Help would be appreciated