Comments
Concept
Transhumance is an ongoing project inspired by the platformer/herding sim hybrid game "Herdy Gerdy", where the player has to gather multiple creatures and bring them back to their pen while avoiding the hazards of this. I loved this game as a kid, I think it's the first game I ever completed, so I decided to make an hommage to it now that I can.Â
So far, I have made a single level that allowed me to test mechanics, the design process, and the core game loop. I also wanted to get feedback so I can see more clearly what does or does not work (creating stuff alone in your room without any external input is kinda limiting).
Controls
Movements  -> WASD or ZQSD
Jump -> Spacebar
Change ability -> mousse scroll
Use ability -> left click
Grab/throw -> right click
Next dialogue -> enter, left click or spacebar.
quit game -> escape
Current known bugs
Since I'm still searching for bugs to fix, here's a warning for some I have noticed but didn't have time to fix (or at least haven't figured out how to do it.)
Sometimes Mushroom bag will stop moving when you grab them
Sometimes, when the Mushroom bag activates, they'll make mushroom spawn at a wrong location (usually where you can't access it)