views
1k
likes
16

Comments

What do you think?
No comments yet.
Free

Cards & Game Mat Template

Version: 0.1.05 days ago
.psd file with template for making your own cards, along with a basic play mat example.

The Goal

Your goal is to defeat the enemy HERO! You do this by playing cards and attacking.

example1.png

1. Get Ready!

Each player draws 5 cards. Decide who goes first (roll dice or something).

example2.png

2. Prepare Phase (Setting your board)

Player 1 plays cards from their hand onto the table.

Player 2 looks at what Player 1 played, then plays their own cards to try and stop them.

(You use cards as CHARGE to play other cards, cards used as charge are put back into the deck.)

example3.png

3. Combat Phase (The Battle)

This is where the action happens!

Player 1 Attacks: Chooses their target(s). You can attack the enemy HERO or any card on the field. (depending on your opponents cards).

You use your HERO as any other CHARACTER on the field.

If a card is defeated, move it to the graveyard immediately. (If told otherwise.)

Player 2 Attacks Back: Attacks with any cards they have left on the field.

example4.png

A HERO's Artifacts can't be attacked unless they have been played (put on the field). Their effect are always active until they are no longer in play.

image.png

4. Switch Roles

After everyone has attacked, the round ends and both players pick new cards from their deck until they have 5 on hand.

(After each round the Player that starts changes.)


MORE INFO ON EACH CARD TYPE.

titlehero.png

THE HERO CARD IS YOU, THE PLAYER. IF YOUR HERO CARD GETS DEFEATED YOU LOST THE GAME. EACH HERO HAS THEIR OWN "PLAY STYLE" WITH THEIR OWN UNIQUE ABILITIES/STRATEGIES.

titleaction.png

ACTIONS ARE BASICALLY ACTIONS/ABILITIES YOUR HERO IS DOING (EXCEPT FROM ATTACKING).
DEPENDING ON THE ACTION CARD, THESE TAKE EFFECT BEFORE OR AFTER YOUR TURN IS PLAYED.

titleartifact.png

ARTIFACTS ARE THE EQUIPMENT OF HERO CARDS, EACH HERO HAVE AT LEAST 2 OF THESE (ONLY 2 ARTIFACTS CAN BE PLAYED IN A GAME).
ARTIFACTS CAN BE USED AS WARDEN CARDS OR CHARGE IF YOU'RE IN A PINCH, BUT YOU WILL LOSE THE PASSIVE ABILITY SAID ARTIFACT PROVIDES. (ARTIFACTS USED AS CHARGE WILL BE REMOVED FROM PLAY).

titlecharacter.png

CHARACTERS ARE YOUR MAIN DAMAGE DEALERS (DEPENDING ON YOUR DECK BUILD AND HERO).
MUCH LIKE ACTIONS, SOME CHARACTERS HAVE THEIR OWN ABILITIES THAT ARE TRIGGERED WHEN THE CARD IS PLAYED IF SAID OTHERWISE.

titlecharge.png

EACH CARD COST AN AMOUNT OF CHARGES, INDICATED BY THE NUMBER NEXT TO THEIR NAME.
EACH CARD DOES ALSO HAVE A "CHARGE WORTH" THAT IS DISPLAYED AS 6 CHARGE ICONS ON THE CARD.
ANY CARD CAN BE USED AS "FUEL" FOR OTHER CARDS, THESE USED CARDS WILL GO BACK INTO THE DECK INSTEAD OF THE GRAVEYARD.

titlewarden.png

WARDEN CARDS ARE SHIELDS, THESE CARDS MUST BE DEFEATED BEFORE THE OPPONENT CAN ATTACK YOUR HERO CARD.

titletrap.png

TRAP CARDS WORK SIMILAR TO ACTION CARDS.
BUT UNLIKE ACTION CARDS, YOUR OPPONENT CAN'T SEE WHAT TRAP CARD YOU PLAY, AND TRAP CARDS ARE TRIGGERED BY ACTIONS MADE BY YOUR OPPONENT AND WILL REMAIN IN PLAY UNTIL TRIGGERED.
(IF YOU CAN'T GET A CARD TRIGGERED, IT MAY BE DISCARDED).


There are multiple different CLASSES: Celestial, Horde, Technic & Neutral (More coming soon?).

classes.png

You can't mix different classes into your deck, the only cards that work with different classes are the NEUTRAL cards, they can be used with any deck. (NEUTRAL doesn't have HERO cards.)

You pick a HERO and build your deck around that HERO.


#strategy #rpg #tcg #cardgame #action #other



all-ages

Updatessss!!
Our card game has a name!

It's great I know, thank you thank you~

6★ Rarity Cards

These are the cards that get banned from tournaments

We just need 1 more card and the KUNOLEO Deck has 30 cards, the default deck size.

Updated the Game Page description.
I also put it in the article.

It looks pretty cooool