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A precision platforming game made in under 72 hours for Drug Jam #2 where you have to maneuver around spikes, fly around saws, and face off with the Angel of Death.
There's over 15 levels in an open-world esque environment to try your metal at as you collect the 3 artifacts and open a portal to the Angels Lair.
This ones a little buggy still, especially at the boss fight, and not anywhere near where I hoped it would be. It's not from a lack of trying, though, the entire time was spent getting the game to where it is, so overall I'm still happy with it.
#platformer
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