
Comments (2)
Hello! It was nice playing it all the way. But I have two questions:
1. Where is the save location? Where does the game store the current progress? I want to back it up.
2. How to unlock the Double Cherry mode? I think I collected everything, but it's still not available.
Ashura The Glitch
What would a Metroidvania with Sonic the Hedgehog gameplay even be like?
That's what this demo aims to answer.
Play as Ashura, and unlock abilities by exploring the map, battling guardians and opening doors!
This demo contains 1 non-linear, large map with Powerups to collect, boss guardians to fight and other small bonuses.
How fast can you complete the demo? What's the highest score you can get?
Download NOW and let me know what you think
UPDATE 0.5.1
-Adjusted the level design of the test area so players are more likely to progress and experience the whole game
UPDATE 0.5.0
- New update for SAGE 2024!
- Map hugely expanded to 3 open areas with no loading screens
- A tutorial "abilitease" level
- New gameplay mechanics
- New art
- New music
- More polish
- Plot!
- Hints!
- A fully functioning save system (An opensurge mod first!)
- Fully tested for Android!
- It's half the final game!
UPDATE 0.2.1
Minor tweak to a pushable block, intended to test player behaviour
Other small adjustments and fixes
UPDATE 0.2.0
Early Alpha Version
- Complete revamp
- New Assets
- New Level Design
- New abilities
- Iceman Boss removed
UPDATE 0.1.3
Fixed an issue with the roll script that caused the player to change direction on slopes when charging a spin dash
Fixed the Results Counter. Now the High Score Feature actually works.
Adjusted the Time Bonus based on playtester routing analysis.
Placed all the tiles in a single .png in an attempt to optimize for weaker android phones
Fixed the credits text that gets cut off
Added missing asset credits and new playtester credits. Thanks to everybody who has played the first prototype and helped me with further polishing.
UPDATE: 0.1.2:
Fixed a bug where a health box respawned.
Fixed an issue where dying at 299 health would reset and lock your health back to 99.
Re-arranged the sub folders for compatibility with the android version of Surge the Rabbit's mod loader.
UPDATE: 0.1.1:
Added script that destroys all enemies when they are offscreen to prevent crashes on weaker hardware.
Changed the enemy type spawned from Right Pipes.
#fangame #action #adventure #platformer #retro #survival #metroidvania #scifi #puzzle #multiplayer #strategy