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Description:

A simple game based on the classic breakout mechanics. Crash into blocks and complete increasingly challenging levels with the help of some power-ups. Made with the Godot Engine 3.1.

Features:

  • 30 increasingly challenging levels to beat

  • 5 increasingly durable blocks to crash

  • 7 power-ups to help or hinder your success

  • 2 paddles for double the stress

Contribute:

Please comment below if you spot a bug or experience a game crash, along with a detailed description of how and when it occurred.

Although I have stopped working on this game, bug fixes and GitHub contributions will be added eventually. The source code is available at https://github.com/PlainCrown/blockcrasher

#blockcrasher #godot #breakout #brickbreaker #retro #classic #arcade #2D #singleplayer #minimalist #sourcecode



all-ages

Version 1.3.1 is here, adding a few minor changes and bug fixes for issues I didn't notice before. Read the full patch notes in the article below.

Finally finished BlockCrasher for good with version 1.3.0. There are 20 new levels, a level select menu, 2 new power ups and a bunch of other changes. Read the full patch notes in the article below.

Just finished version 1.2.0 with a new options menu, power indicator animations, and several bug fixes. Read the full patch notes in the article below.

Version 1.1.0 is here! Added power-ups to the game, improved user control, and fixed a couple of bugs. Read the full patch notes in the article below.