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What do you think?
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Happy Birthday, MrGameandWatchFan!

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I love this fangame, I hope it goes well for you and I leave a fanart

I Would Like If You Added A System Where If You Hit A Enemy It Shows How Much Damage You Delt Or Maybe You Can Make It Show The Heath Entirely Of The Enemy But Its Just A Suggestion! Ay Also Mr Game And Watch As A Character To Play As Lol. Edit: I Have Found A Gltch With Luigi's Jump When I Peform The Good Jump Where You Hit It Correctly For Some Reason I Get Soft Locked And Have To Reset The Fight It Seems To Happen 100% Of The Time At Least If You Perfom The Action Correctly The Werid Thing Is Im Pretty Sure This Only Happens with Luigi I Maybe Wrong Tho.

This is such a cool game! My next Mario and Luigi fangame will definitely be inspired by this.

Shame I can't play until after I finish building my windows gaming pc. Until then I'm stuck with a chromebook laptop,

This fangame will be a mix of many of the Mario rpgs, including games that aren't even rpgs! It will also include a wide variety of characters with original movesets that aren't in any rpg, like Wario and Waluigi. If you would like to help with this project, contact me on my discord (The link will be on my Youtube channel "Mr. Game and Watch Fan")



all-ages
Cartoon Violence

We're almost at 300 followers! I would've had something planned like with the addition of Paper Mario at 100 but you know how the work flow is. Slow

Done coding for today. Strollin' Stu took a lot longer to implement than I thought, hours of coding out of my comfort zone. The attack itself isn't even 50% done. It's gonna have some sick mechanics

THE RETURN OF STROLLIN' STU... As an attack for Shadow Mario. My plan is that Shadow Mario will spawn one that runs around you for awhile. If you stomp on him, a bigger one is spawned that deals more damage. Rinse and repeat

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Done coding for now. Shadow Mario's new attack has him turn into a blue paint orb like he does in Sunshine and float in the air for awhile before slamming his paintbrush down, causing two shockwaves to glide across the screen from his sides (WIP)

Fawful now has a comfortable lead in the poll. Will he keep his throne? Find out next time when someone votes lol

It looks like Shadow and Fawful want equal attention in the poll. I'll just work on Shadow Mario until the tie is broken (I know it doesn't make sense but gimme a break, his sprites are ready)

What enemy should I prioritize with working on attacks? I'll probably do whatever but I'd like to know what you think

  17 votes Voting finished

From top to bottom, 2.0 will be an update with unique battles galore. Hopefully I have enough motivation to make good progress once in awhile. Here's a video where I show off the new enemies (read article for more):

https://youtu.be/HckocQbcA_w

Mario & Luigi: Superstar Simulator - 2.0 Update Enemy Lineup Teaser
I'm gonna go crazy with this update. Every enemy has a gimmick, Waluigi and Bowser will actually have more than one enemy selectable, jump attack revamp agai...
https://www.youtube.com/watch?v=HckocQbcA_w

I'm making a video teasing the 5 startup enemies for the next update. No attacks yet, just what the battles look like. Also I had to revamp Mario's jump attack yet again so he runs faster during startup and he could jump on taller enemies

As I said before, Wario's battles will mostly involve thieves. Hmm... Interesting...

  11 votes Voting finished