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What do you think?

i'm loving the game,even in pre-alpha,is very good

For a pre-alpha demo this is very very good! I love all the mechanics and the theme of the game. It would be good to maybe have a little more direction or even to have specific requirements or challenges crop up but I know it's still early. Love it so far though!

https://youtu.be/TmNTI7ZuJKE

Seems cool, good luck with the game devlopment!


Death By FrostByte

After years of scorching heat, an incoming frost is on the horizon, putting half the planet into another Ice Age. Most of the land has been taken over by ice, which forced many cities to relocate. The mining industry has been severely impacted by the lack of space. With demand for more mining on the rise, you set out for the arctic to start your mining industry.

Your goal is to build a colony of workers to mine resources and manufacture parts while surviving the harsh climate. Research new technologies, build up your industry and survive with limited resources.

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Survive

In Death By FrostByte, it’s a constant arms race between you and mother nature. Build up an array of heaters and wind diverting walls to combat windshield. Research better tech while expanding a successful mining company. Throughout this journey, you will need to manage:

  • Temperature

  • Workers

  • Food Production

  • Power and Water Systems

  • Currency

  • Contracts

  • Research

  • And More!

Are you up to the challenge? Or will your company fall to the frost?


Game Concept Art

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Road Map

You can check our Trello page to see what we are currently working on!

https://trello.com/b/zyflRuWt/frostbyte

Follow Us On Twitter: https://twitter.com/StormeGame

#scifi #survival #puzzle #strategy #retro #altgame #adventure #other #pointnclick #cold #artic #ice



all-ages

https://www.youtube.com/watch?v=ZMMHz3z0aiE

Devlog #4 - Power Cables And New UI!

YouTube
https://www.youtube.com/watch?v=ZMMHz3z0aiE
youtube.com

Devlog #3 - More Pixel Art & Tooltips

Devlog #2 - Wind Chill & Climate System

Devlog #1 - FrostByte Features, Mechanics and Road Map