Comments (12)
i wish u add the amazing bosses of the klonoa game but over all its very very adictive
The project is not abandoned and continues to be developed? Or if there are problems and fears that Namco might notice you?
This game is actually pretty good! The mechanic of throwing enemies down to boost yourself up is pretty interesting, and the level was designed nicely too! Too bad it won't be continued though; it certainly had potential! :D
VV Second game I play in this video VV
and test it on my youtube channel
I am going to download it
Disclaimer:
This is a non-profit fan game. Klonoa belongs to Bandai Namco
What is this game:
I wondered what a Klonoa game would look like if it has some Third Person Shooter gameplay and rocket jumps. So I opened Unreal Engine 4 for the first time and created this small prototype in two weeks.
Why Klonoa:
I always loved Klonoa with his Sonic-like design (it's like Tails cool brother) but with such a dynamic design, I thought his games was kind of slow and rigid. So I was thinking about a faster gameplay and it ended up like a mix of Klonoa and Quake (almost called the game Qulonoake).
What's next:
I know I'll disapoint a lot of people, but I'm not planning on contuining. I had an idea in mind and I just wanted to see how it would play. But maybe Bandai Namco will see this, think it's good and send me a cease and desist letter before making their own Klonoa game...
Controls:
Move: WASD (ZQSD also work)
Jump: Spacebar
Shoot: Left mouse click
Aim: Right mouse click
Go to last checkpoint: R
Credits:
Made by Antoine "Taldius" Semblat
Character models come from The Models Resource
Environment elements come from Kenney asset bundles
Special thanks to Genroa for the UE4 expertise and code refactoring
And a big thank you to the Klonoa fans. Their enthusiasm motivated me to make something enjoyable and not just a dirty greybox prototype.
#klonoa #platformer #3d #shooter #fangame #adventure #action