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Comments (6)

What do you think?

I think this game has lots of potential, but there's a game breaking glitch that happens if you go into the room of a boss you already defeated, you can't leave, and it softlocks the game. I love the game, but I think I'd like it a lot more if you fixed that bug.

Nice!

Can you help me with megaman X fan game programing?

If yes type a comment on site on gamejolt:Mega man X: VILE STRIKES BACK,so pls help!

i love your project and his inspiration, if need a composer i would like help of course i only want help and learn also good project, the sprites and the fluenty it is cool!

After the flops that were Wish Jewel and Cable Doll, I learned so much more about game design. I've come back to Levity Fleet to build onto it, making it the best platforming action game I can. It's about two teams of robots fighting one another, the heroes wanna save the world while the villains wanna control it. #action #adventure #platformer #retro



all-ages
Mild Cartoon Violence
Mild Fantasy Violence
Comical Shenanigans

This might not be much of a step up from the earlier sprites, but this is Gallant given some 16 bit colors and shading along with more animation frames. I'm hoping that'll help make Levity Fleet 5 be slightly better, look forward to it.

With starting up a spinoff project, I reluctantly chose to come back to this game saga. This time, the fifth game will be 16 bit and very unique compared to the other four. It'll have a big change focusing on boss battles mainly, I'm hoping for a miracle.

After designing Levity Fleet for five years, I learned the error of my ways. Copying Megaman is no longer viable, so I'm gonna refresh Levity Fleet's design by focusing on boss battles instead of levels. I sure hope this game change will be welcomed.

I've done so many bug fixes on Levity Fleet 4 that's it's unreal. Made it to where the game is a bit easier, but still needs more polish.

For some strange reason, I couldn't get the pit lifter or spike shoe items working at all during development of LF4.....I'll definitely try fixing it at a later time, work on LF4 as is drained me way too much, and I'm lucky I even have any game done now..

Well I got the music done at a crazily fast pace, and made it sound great too. Seems like LF4 could get done ahead of schedule, long before the date I expected too.

Just wanna say I'm almost done with Levity Fleet 4's main game. Only things left is work on the final area's five stages, make the final cutscene, and that's about it. Levity Fleet could end at the fourth game, and I'm hoping it'll be a great finale.

Hey all, I'm currently working hard on Levity Fleet's fourth game, and it's been a harrowing task. Trying to outperform my past three games is too difficult of a task, so the game won't be launched on schedule...

1

I'm considering making a website to sell the fully completed optimized versions of Levity Fleets 1-3 there, and I hope they'll do great. I'll gladly show the link to my upcoming website.

I purchased a license for Game Maker Studio 2 for the first time ever, and I'll be able to create mobile versions of Levity Fleets 1-3 in case anyone wants to play those on the go. Look forward to that!