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What do you think?

Well this is looking very promising so far! I love the style, feels like we're walking through an inky painting. It's a unique take on the side-scrolling action genre, and I'm all in!

I'm guessing that the tentacle creatures are just the first of many different types on enemy that will be on display if a full game comes to fruition, but they provide enough menace (and alarming speed!) to make this small taster tough but beatable!

The use of different items to provide different styles of attack and defence is really clever too, so you can swap in and out depending on what kind of tactics you're gonna need. It's also something you can really expand on too, there can be so many different combinations!

This is something I'd definitely play a longer version of, and I hope you find time to pull it together, because I'll be all over that like a bad rash! Keep up the awesome work =)

https://www.youtube.com/watch?v=HGp5m1VBuYk

I finished playing the demo and I must say the physics job and the art is done very well. I did get killed by the monsters twice but I did make my way by powering up the attack.

Looking forward to the full version!

W

a very good game

Nice work!

Whoa, this looks so cool!

Source of Madness is a dark platform shooter game with rogue-like elements.

We're still working hard on turning this into a full awesome game.
But already today we'd love to hear your thoughts on this first Alpha demo!

5d0d27d5977cb.gif

We have a lot of nice things planned for the full version, and you'll find:

  • Unique dynamic monsters each play-through (powered by machine learning)

  • Randomized levels in a rich physics based world

  • A lot of spells! We haven't decided the exact mechanics but they will be awesome!

Prologue

Far up in the skies, every full moon, you can see the towers of Madness staring back. We the cult of knowledge knows and stores the past and sometimes the future. We know of how rivers once flowed on the moon and of the libraries lost to madness.

We will open the third gate to give access to the moon once more. It is dangerous but we must go, in order to end the madness. We with knowledge must close the box of Pandora.
#action #roguelike #shooter #platformer



teen
Cartoon Violence
Animated Bloodshed

Time to give those spells some more arcane oomphiness :D
First up is the light spear! How do you like it?

  18 votes Voting finished

Does our new biome feel like a love child between Beksinksi and Lovecraft?

  20 votes Voting finished

Welcome, all new followers! If you played the demo, please leave your feedback on Discord or comment and we'll be super happy :)
Join here -> https://discord.gg/xKnJtqU

Here's a new effect we're adding for the teleport skill. How do you like it?
And don't forget to join our Discord if you want the latest news first :D
Cheers!

The madness is changing! We are updating the art-style for Source of Madness and we would love your feedback on it. How do you like it?

  22 votes Voting finished

Feedback needed! Vote for your favorite spell in the alpha, or post a comment with new ideas for spells/abilities, for a chance to get it in-game. Thanks!

  16 votes Voting finished

Optimization, a word of beauty.

New build with:
Unity Configuration prompt Window(downloadable build)
Quality slider to tweak performance
Particle optimization
And more

If you still have issues tell us on discord. https://discord.gg/GMFa3n

A NEW GAME!

From the ashes rise the phoenix, Source of Madness reborn!

Hey whats up... Mr. Feature!??!?!

Prepare your body, for tomorrow we release the new update with our new experimental style and enemies! Stay tuned and be ready to tell us what you like, the fate of the world hangs on it!

Cheers!
Carry Castle Team

Creeps in the making!
With machine learning we'll get more interesting monsters that react to their surroundings in an organic way. It's not in the game yet, but join our discord to see the latest progress :D https://discord.gg/xKnJtqU