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"Space Fleet" is an abandoned space combat & fleet-building sandbox
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Project is abandoned, but I had fun and learned a lot.
---Highlights---
-Singleplayer with drop-in splitscreen
-Battle size upwards in the hundreds (or <40, at least until the AI is optimized)
-Fully-crewed ADA compliant interiors
-Linux/Windows/MacOS
Going at it solo (for now?) using the fabulous Godot engine.
The objective
TO BE DETERMINED
My initial plan was a pointless infinite progression sandbox, but some kind of actual storyline would be amazing...
---Roadmap---
Prototype is done, slowly working toward the first alpha.
Initial design, technical evaluation, prototyping (396 hours)
-> Alpha 1: Cleanup + refactoring, long-distance travel
Alpha 2: Networked multiplayer, save/load
Alpha 3: Mid-level ship optimizations, resource and building systems
Alpha 4: Better ship AI, more crew controls
Alpha 5: More ships, actual gameplay
<insert more alphas as needed>
Alpha ?: Low-level ship optimizations
Beta: Expand the test group, focus on bugs and gameplay feedback
---Screenshots (WARNING: Placeholder art)---
Futuristic technology
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Fully-crewed interiors
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Opening the cargo bay doors
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My horrible attempt at modelling a ship (ignore the giant placeholder turret on the bottom)
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Splitscreen demonstration
https://www.youtube.com/watch?v=-QuxQUd5YvY
Welp, that's all for now. Thanks for stopping by!
#retro #scifi #multiplayer #strategy
Cartoon Violence