Comments (55)
your engine got added to d7 list :D
I love the intro :)
really good looking, love all of the dynamic fluid motion.
This game really deserves more likes.
V3:
WS = direction of camera
A/D = sideways
SHIFT = down
SPACE = up
X = close window
Mouse cursor to look around, I've locked the rotation at 90/-90° to make it less confusing
V1 and V2:
WASD to walk
SPACE to jump
SHIFT to run
V to Zoom
E/Q to lean [only in V1]
Mouse to look around
RMB to aim [only in V1]
Credits:
V1
It isn't a game, it's based on this (though modified) tutorial series https://www.youtube.com/watch?v=tX_x4iYvspU
Thanks @TheGreenFlash for this fantastic tutorial series!
I didn't make the rifle, it was just meant to be temporary. Here's the link. Thanks @BobzGames
https://gamejolt.com/p/free-to-use-m16-sprite-animated-and-with-sound-i-m-still-going-to-3vrhekfu #shooter
NEW UPDATE!!! A fully working SKYBOX with moving SUN and LENSEFLARE!!!! (playable in browser) :D
https://gamejolt.com/games/turbowarp-scratch-3d-engine/644741
New UPDATE! (playable in Browser) :D
I added Line-Rendering and I am using it to render a simple ground.
https://gamejolt.com/games/turbowarp-scratch-3d-engine/644741
Sooo, I restarted my 3d engine from scratch ... again... (playable in browser)
https://gamejolt.com/games/turbowarp-scratch-3d-engine/644741
I've been working on some sprite stacking code for my 3d engine. The textures are placeholder, the code works really well though. I hope this can help people. https://scratch.mit.edu/projects/639796949/