views
8.5k
likes
12

Comments (13)

What do you think?

Hola

still here rooting for ya! its ok to take breaks, I do it all the time lol

This looks SO COOL i cant wait for the demo!!

this game looks really fun! Do you have any sort of release date for it?

only thought, that description is a little wordy and hard to read. Maybe look up a tutorial on writing summaries? I know writing can be hard, but it's not as hard as it feels. You'll get more people into the game if the desc isn't a wall of text.

Other than that, looks awesome! can't wait to play :3

1000013307.png

"NO MORE CREATION. NO MORE DESTRUCTION."

—Error!Sans

Current Devlog/Timeline: Timeline IV

Welcome to the X-Event. Or in other terms, Underverse.

Behold: the fangame about the fanseries about the game — and its many AUs — where nobody has to die!

Trouble begins to brew when half of Sans' soul is stolen by a thief from an Alternate Universe. Once Sans begins suffering side-effects with only half a soul, he, Ink!Sans, and a whole group of Sanses have to stop him and the spirit inside of him, to discover and find out the true meaning of the X-Event.


1000013545.png

If you haven't played Undertale or Deltarune, or haven't watched Underverse, well, you really have to; I'm more so suggesting you play those games and watch the series...because in the end, it's really your choice.

Also, this game is supposed to be (and made to be) enjoyed by both those who haven't watched Underverse, AND those who have.


1000007847.png
  • Play through Underverse Season 1, Undertale style!

  • Experience an experience both people who haven't watched Underverse and people who have can enjoy!

  • Travel through the multiverse and go to many Alternate Universes!

  • Discover the true meaning of the X-Event, and the grim fate of the multiverse!

  • Search for easter eggs from different timelines/AUs — one in each episode!

  • There is indeed a run button — just press X!

  • A lot of Sans AUs! Too many to handle!

  • X!Gaster Dance! Yippee!

  • Wonder why and how there's four timelines worth of development, and wonder more if the current timeline (IV) will end up the same as the rest...hopefully not!


1000007848.png

Underverse (the series) by Jael Peñaloza.

Underverse (the game) by @robokingsley .

Soundtrack by @NyxTheShield , and Toby Fox.

1000007849.png

XTale by Jael Peñaloza.

Undertale by Toby Fox and Temmie Chang.

Underfell by Vic the Underfella.

Underswap by Popcorn Pr1nce.

Outertale by 2mi127.

Ink!Sans by Myebi.

Error!Sans and Fresh!Sans by CrayonQueen.

Dream and Nightmare by Joku.

Core!Frisk by Dokudoki.

Killer!Sans by Rahafwabas.


1000013308.png

(Note: the Special Thanks is always growing!)

  • Jael Peñaloza, for making one of the greatest fanseries known to the Underground...we'll be waiting for you, Jael...

  • @ALMOST-_-CLEVER , the best supporter a game dev could ask for!

    Plus, they have great advice regarding rushing a game's development just to meet a deadline, as seen here.

  • @DonKorge , another great supporter!

  • @LuanVanDerberg , the 69th follower.

  • @Danyo_ , a guy with good advice regarding extras in the early development stages — don't overwhelm yourself via adding too many extras in the early stages.

    That is just their advice in a nut in a nutshell.

  • @kleeverklover , the 99th follower.

  • @FriskJin , the One Left (the 100th follower).

  • @Yasmy , a supporter!

  • @TheArtist15001 , a good supporter who wished me luck/fun on my break away from Underverse!

  • TBA


1000007465.gif

#undertale #underverse #textadventure #bullethell #rpg #adventure #fangame #letpapyrussayfuck #other



teen
Fantasy Violence
Animated Bloodshed
Mild Language
Comical Shenanigans

#ScreenshotSaturday (Oct. 5) Progress Report

I've been working on a test fight for Cross!Chara — which has been going smoothly so far.

Also...I FINALLY LEARNED HOW TO SCREENSHOT ON MY TABLET!

0.0 Demo Release Date Info, Again

I've decided that I won't release the demo tomorrow (10/2/2024), unless I wanna rush the development — which ain't a very good idea, is it?

Why I'd do this? Simple: read the article.

News regarding the 0.0 demo's release date

The release date has been pushed to October 2, 2024 (CST). Why? Simple: time management — my weakness.

(More explanation in article.)

What movie(s) would I like to see get game adaptations? Well that's an easy answer: these two wonderful ideas movies.

Heck, one of their adaptations is being worked on by a solo fandeveloper — me!

#GJAsks

September 29 Devlog

We got three things to talk about in this devlog!

Sychronize your Demo-watches

We only have three days until the deadline for the 0.0 Demo. For most men, no time at all. We are not most men; we are Jolters! We have the patience, the determination, and the perseverance to make these hours count!

The Battle Engine

And just as I predicted when it'd be finished — by Sunday, which is currently today! I worked all night (exaggerated but still true) to finish this...! (Why'd I do that? )

Link: https://scratch.mit.edu/projects/1044555825/

#WIPWednesday (September 18) Progress Report

What've I been working on? Simple: a battle engine for this game, Underverse. And by the way, progress is going smoothly — the engine should be done either before or by Sunday.

And now we have 100 followers...nice!

Who was the 100th follower...? (Checks ) @FriskJin , you're Underverse (the game)'s 100th follower! Thank you!

one (follower) left.

(Read article for context.)