I’m happy to say version 0.3.0 (Cupcake) is alive, didn’t implemented achievements yet, but it was a very needed release i took so much to release it, since there were a couple of game-breaking bugs over there, like enemyes that could detect you trough walls.
This is more an update for my mistakes than a real update, sorry for any inconvenience and taking too long to release this version :)
Changelog 0.3.0
Added
Enemyes enters rage mode when don’t see player for a while (which start attacking themselves)
Changed
Remodeled comm house
Tweaked Pistol cooldown
Medkits now floats like bonus when droped
Changed
Screen borders now turn red or green acording the player is being damaged or healed
Fixed
Grenades now damage beacons
Fixed enemy trying to deploy when got nothing to deploy
Fixed enemy detecting player trough walls
Fixed mouse look freezing when mouse sensivity hasn’t been saved yet
Tweaked some UFO tracks
Fixed enemyes not attacking themselves
Engine
Updated to Unity 5.3.1
Fixed weapon flash (Unity bug in 5.2)
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