Game
FNaF World XL
3 years ago

0.9.1 is live.


Not much to say about this one. Fixed some issues regarding the new content. Will fix more when/if they pop up.

Fixes:

Party Select:

-Debug selection of new challengers will now set the position of the player next to the corresponding warp entry upon end of minigame

Minigame:

-Max will now properly play his audio cues (and also adjusted his timing by a few milliseconds)

-Fixed a typo for the "Repair Devices" button

-"Repair Devices" button will now change to an alert phase when the lights need to be fixed



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Figured it out.

The more things change, the more they stay the same.

Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.

Save file stuff (sidequests, maps and "autosaving") might currently be a troublesome mess, but at least development on OCN is going pretty smooth.

First signs of danger.

New project is having a fun, early outing.

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)

Not quite the fix I've been talking about for the past few weeks, but it's at least progress.

New look, new direction.

No poll for today, though I figured a sneek peek at the next update's changelog is warranted.