Game
FNaF World XL

3 years ago

01010011 01110101 01100010 01110011 01110100 01101001 01110100 01110101 01110100 01100101




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First signs of danger.

Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.

Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!

How about we change things up?

No poll for today, though I figured a sneek peek at the next update's changelog is warranted.

Figured it out.

Yeah, we're doing this.

Save file stuff (sidequests, maps and "autosaving") might currently be a troublesome mess, but at least development on OCN is going pretty smooth.

Version 1.2.0 is here!

The more things change, the more they stay the same.