Game
Beat_Lab Level_Editor (in development)
4 years ago

08.08.2021


The problem with the whole game is that it's quite difficult to do it alone. (Especially taking into account that I do this out of pure enthusiasm and at least some self-development ~ )

Game release date: unknown

Game readiness: 10 ~ 15% (Exclusively plot, attack concepts, backdrops and soundtrack)

Release date of editor and open testing: approximately one year

Editor Availability: 0% (Completely overhauled using the new system)



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Saving trigger data via XML works best ...

Finally! New trigger type fully operational!

I apologize for the long lack of news. School, colds, impending exams...

In general, there are a lot of problems, but... As I free time, I will post everything that may be interesting

For example: I made the final prototype of the editor.

Working on game code

21 subscribers ... Guys, where did so many of you come from? It was only 11

posY + sin(val1 / sp) * frc

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News 01/15/20 ..?

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