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Next up
not bad, not bad. But still the audience is not so active ...
In Development
Strange, the code goes astray...
All generations
Yay... Again bugs!
... Again
posY + sin(val1 / sp) * frc
Working on game code
I apologize for the long lack of news. School, colds, impending exams...
In general, there are a lot of problems, but... As I free time, I will post everything that may be interesting
For example: I made the final prototype of the editor.
Saving trigger data via XML works best ...
I probably tried for 2 days to come up with a normal look for her, but judge for yourself how it happened
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