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22
3 years ago

posY + sin(val1 / sp) * frc




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Working on game code

News 01/15/20 ..?

21 subscribers ... Guys, where did so many of you come from? It was only 11

Saving trigger data via XML works best ...

All generations

I apologize for the long lack of news. School, colds, impending exams...

In general, there are a lot of problems, but... As I free time, I will post everything that may be interesting

For example: I made the final prototype of the editor.

not bad, not bad. But still the audience is not so active ...

Finally! New trigger type fully operational!

Yay... Again bugs!

... Again

Strange, the code goes astray...