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22
4 years ago

posY + sin(val1 / sp) * frc




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All generations

Strange, the code goes astray...

I apologize for the long lack of news. School, colds, impending exams...

In general, there are a lot of problems, but... As I free time, I will post everything that may be interesting

For example: I made the final prototype of the editor.

not bad, not bad. But still the audience is not so active ...

Saving trigger data via XML works best ...

21 subscribers ... Guys, where did so many of you come from? It was only 11

Working on game code

News 01/15/20 ..?

Yay... Again bugs!

... Again

Finally! New trigger type fully operational!