Game
FNaF World XL
1 year ago

1.1.10 (proper) is live!


Alright, so I fixed up the issues I was made aware of from the PTB, as well as finding a few other bugs that were making battles needlessly difficult.

This build should, in theory, serve as a good entrée while I get the dessert prepared.

Fixes:

Battle:

-Added an additional failsafe to better ensure that Challengers (hopefully) appear during their battle

-Fixed issue where sidequest progress was being tracked by their old values

-Fixed issue where Gltiched Spring Bonnie costume wasn't set properly

-Challenger explosion modifier has been removed from minibosses

-Readjusted the turn reset caused by Boss defeats to account for Challengers that can appear afterwards

(10 seconds w/o buff -> 2 seconds w/o buff)

Misc:

-Added a new Party button to the Victory screen, to better streamline the process of changing a team after battle



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Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.

I might be having too much fun with this process...

New look, new direction.

Still deciding if it's worth committing to a full rebuild, but I at least figured out a better way to handle the party swapping mechanic.

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)

Yeah, we're doing this.

Pretty safe to say that Possy will be increasing the price of costumes to compensate for this recent development.

How about we change things up?

That time of year again.