Game
FNaF World XL
1 year ago

1.2.2 is live


Fixes:

Battle:

-Main Challengers' base damage modifiers have been further reworked:

Difficulty + party 9-57 / 4 -> 2 + party 9-57 / 8

(Reworked since I forgot the full code for enemy damage already accounted for difficulty.)

-The base damage modifiers of some bosses have been reduced:

Bouncer: 4 -> 3

Seagoon: 6 -> 4

Browboy: 9 -> 8

-Base damage of Enemy Mega Bite has been reduced:

190-210 -> 100-120



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This whole "making a new battle frame" situation does give me an excuse to add some things I had been putting off for far too long.

That time of year again.

I think I know what needs to be done to shake up XL's next public appearance...

First signs of danger.

I might be having too much fun with this process...

Mini Progress Update:

Motivation came back for a bit, so I figured I'd use it to bring Minibosses back into the fray

(Also working on a demo-specific sidequest that hands out powerups.)

Got a (mostly stable) demo ready for the occasion!

Still deciding if it's worth committing to a full rebuild, but I at least figured out a better way to handle the party swapping mechanic.