Game
Hello Neighbor: Hidden Spirits
1 year ago

1/2

All these bugs with the AI and just the game in general will be fixed. I'm going to revert all of the changes I made up to switching the engine version. Because of this setback, it's going to be a little while before the game can be playable again.




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In the next update, you can expect to find loads of secrets and... lore????? >:)

We recommend waiting until we complete the Part 1 enhancement update before playing HNHS. The current public build is outdated and very unstable. This major enhancement update should resolve "most" issues upon completion.

Next update, the neighbor's going to be smart. Be smarter, be unpredictable.

We also started updating the soundtrack list with some of the new tracks as well. if you want wanna listen to some new tunes

the reworked prototype map visuals are Semifinished! Complete with a new garage, and a heavily modified first floor, we've pretty much reworked the entirety of the original map. We are near to the final stretch now! (everything is still subject to change)

From the final update for chapter 1 (the demo) onwards, you will have a built-in flashlight at all times that you can turn on with the F key. However, it has a limited charge. Use batteries strewn around the map to recharge the flashlight.

New Neighbor model is replacing the HN1 style setting, and due to popular demand, it's going to be the default setting in the next update!

Chapter 1 has been getting a bit of a makeover lately! Credit to @TheCrowinator and @Jack-n-Coke for the remodel of the first floor

This will be a real feature in the game

You will be able to do this