Game
Outertale (Project Spacetime)
2 years ago

1/24 neutral ending trees done. Full release 94% complete!


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Just thought I'd share this, it is the arrangement of "The Golden Platform (Reprise)" a very heavily worked on track for Petrichor. You can listen to it here:

https://cryblik.bandcamp.com/track/the-golden-platform-reprise

PETRICHOR - DEVLOG (JUNE)

Not much I can talk about specifically this month, but rest assured, progress is happening every day.

A lot of it has been focused on finishing the remaining small details (and testing!)

Overall, the next demo is about ~95% done.

can you believe it guys

Due to Gamejolt sucking really bad, I can't finish the upload of 5.04. I tried yesterday and today, and it still broken. This update fixes that new chaotic route bug introduced in 5.03.

If you want this update, go here:

https://spacey-432.itch.io/outertale

Thanks!

At last, it's time for the 2,000 follower special!

A reveal of the final artwork used for the Napstablook chill cutscene, drawn by @NerNot1

Thank you everyone for following the game!

just made the engine 3 times faster somehow-

(it was a single line of code)

((((((also have a new redleaf screenshot because yes

Comms open, 2 slots available this month!

To make a request, go to:

https://forms.gle/txkTZg6MRSWWb1Ey5

Or, contact me via e-mail at [email protected]

I will get back to you when I can.

Full TOS: https://pastebin.com/AEaz459t

just kidding heres the real 2000 follower special

(he made it even better)

COMMS OPEN!

Update: Slots are taken, more available March 1st!

Read the original post in the article.

To whomever it may concerneth