Game
Hello Neighbor: Hidden Spirits
2 years ago

1/3
A little sneak peak to how the AI works in this game: The suspicion meter isn't just a number that determines when he switches to hunt mode. Every time he switches to a state, he has a percent chance to switch to Hunt mode.




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New Neighbor model is replacing the HN1 style setting, and due to popular demand, it's going to be the default setting in the next update!

This will be a real feature in the game

You will be able to do this

We're not Dead. yet at least. development is slow

We should have a new development video out by November :)

We recommend waiting until we complete the Part 1 enhancement update before playing HNHS. The current public build is outdated and very unstable. This major enhancement update should resolve "most" issues upon completion.

Main Map Progress.

Next update, the neighbor's going to be smart. Be smarter, be unpredictable.

The AI in the next and probably final major patch for the demo/chapter 1 will feature A LOT of AI adjustments. Here's a peek at just one of the many new changes to the AI's behavior!

In the next update, you can expect to find loads of secrets and... lore????? >:)

The Neighbor will be able to use the unused flour piles as a trap in the final update for chapter 1/the demo

Chapter 1 has been getting a bit of a makeover lately! Credit to @TheCrowinator and @Jack-n-Coke for the remodel of the first floor