Game
Hello Neighbor: Hidden Spirits
2 years ago

1/3
A little sneak peak to how the AI works in this game: The suspicion meter isn't just a number that determines when he switches to hunt mode. Every time he switches to a state, he has a percent chance to switch to Hunt mode.




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This will be a real feature in the game

You will be able to do this

Chapter 1 has been getting a bit of a makeover lately! Credit to @TheCrowinator and @Jack-n-Coke for the remodel of the first floor

From the final update for chapter 1 (the demo) onwards, you will have a built-in flashlight at all times that you can turn on with the F key. However, it has a limited charge. Use batteries strewn around the map to recharge the flashlight.

In the next update, you can expect to find loads of secrets and... lore????? >:)

We also started updating the soundtrack list with some of the new tracks as well. if you want wanna listen to some new tunes

Next update, the neighbor's going to be smart. Be smarter, be unpredictable.

New prototype house exterior & Slight Redesigned Interior :)

Will post some screenshots of the interior once it gets properly furnished

The Neighbor will be able to use the unused flour piles as a trap in the final update for chapter 1/the demo

The AI in the next and probably final major patch for the demo/chapter 1 will feature A LOT of AI adjustments. Here's a peek at just one of the many new changes to the AI's behavior!