Game
Hello Neighbor: Hidden Spirits
2 years ago

1/3
A little sneak peak to how the AI works in this game: The suspicion meter isn't just a number that determines when he switches to hunt mode. Every time he switches to a state, he has a percent chance to switch to Hunt mode.




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We're not Dead. yet at least. development is slow

We should have a new development video out by November :)

Happy anniversary! (Well technically as of writing this. it isn’t the anniversary anymore) enjoy the teaser for the new hidden spirits. Gamejolt page will be updated in the coming days. With new information etc

We recommend waiting until we complete the Part 1 enhancement update before playing HNHS. The current public build is outdated and very unstable. This major enhancement update should resolve "most" issues upon completion.

We also started updating the soundtrack list with some of the new tracks as well. if you want wanna listen to some new tunes

This will be a real feature in the game

You will be able to do this

The AI in the next and probably final major patch for the demo/chapter 1 will feature A LOT of AI adjustments. Here's a peek at just one of the many new changes to the AI's behavior!

From the final update for chapter 1 (the demo) onwards, you will have a built-in flashlight at all times that you can turn on with the F key. However, it has a limited charge. Use batteries strewn around the map to recharge the flashlight.

Trophies are now implemented :)

New prototype house exterior & Slight Redesigned Interior :)

Will post some screenshots of the interior once it gets properly furnished

Added proper window jumping and swearing when the Neighbor is in hunt mode