Game
Hello Neighbor: Hidden Spirits
2 years ago

1/3
A little sneak peak to how the AI works in this game: The suspicion meter isn't just a number that determines when he switches to hunt mode. Every time he switches to a state, he has a percent chance to switch to Hunt mode.




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From the final update for chapter 1 (the demo) onwards, you will have a built-in flashlight at all times that you can turn on with the F key. However, it has a limited charge. Use batteries strewn around the map to recharge the flashlight.

Trophies are now implemented :)

New Neighbor model is replacing the HN1 style setting, and due to popular demand, it's going to be the default setting in the next update!

Added proper window jumping and swearing when the Neighbor is in hunt mode

We also started updating the soundtrack list with some of the new tracks as well. if you want wanna listen to some new tunes

IMPORTANT UPDATE

We're not Dead. yet at least. development is slow

We should have a new development video out by November :)

(Forgot to post this here lol) Gonna love seeing your reactions to how the Shadow Man is going to be animated in Hidden Spirits ;)

Next update, the neighbor's going to be smart. Be smarter, be unpredictable.