Fixed crash error when using stopper.
Nerfed Baiters and Jumpers' firerate speed
Increased the time until Baiters and Hunter's appear in boss waves.
Slightly decreased the amount of enemies in space waves and planet raid waves.
Made humanoid landing sound more distintive.
โUsing smartbombs will mute enemies' death sounds.
Added server connection check script, if the game can't connect to server the game goes to offline mode.
Next up
1.7.0 patch
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
"Thanks guys for endless hours of fun." ๐
(My first fan art. Read the article, please.)
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
I-Buki
Mio-Da!
Ibuki Mioda!
Showing off player 2 ๐
What do you think?
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
I did this on my 3DS ^^ #Kirby
Some Shadow boss fight gameplay ๐พ
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