Game
Hello Neighbor: Hidden Spirits
4 years ago

2/6
I feel like I haven't worked on it for so long that I've lost track of what actually to do with the original project. So, instead of making it "alpha 1.5 with an actual story", should I take the good aspects of different-




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Chapter 1 has been getting a bit of a makeover lately! Credit to @TheCrowinator and @Jack-n-Coke for the remodel of the first floor

In the next update, you can expect to find loads of secrets and... lore????? >:)

The AI in the next and probably final major patch for the demo/chapter 1 will feature A LOT of AI adjustments. Here's a peek at just one of the many new changes to the AI's behavior!

Added proper window jumping and swearing when the Neighbor is in hunt mode

We also started updating the soundtrack list with some of the new tracks as well. if you want wanna listen to some new tunes

it took forever. but we finally added a bug reports and feedback page to the server.

so start reporting bugs reports and feedback there. so we can actually start fixing stuff again.

since we came back from a long dev hiatus

New prototype house exterior & Slight Redesigned Interior :)

Will post some screenshots of the interior once it gets properly furnished

Next update, the neighbor's going to be smart. Be smarter, be unpredictable.

New Neighbor model is replacing the HN1 style setting, and due to popular demand, it's going to be the default setting in the next update!

The Neighbor will be able to use the unused flour piles as a trap in the final update for chapter 1/the demo