Game
Dominus Infernus

5 years ago

2D-3D mix and setting up the UI - The early days




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Trying out highlighted enemies, character selection, damage display and more

Having fun in Unity with Military Units 3D

Something I worked on during the winter

Made an asset pack for dungeons and put together a random set of rooms to test it out

Working on the interface

Making a paperdoll using a camera and render-to-texture into a UI element

Animations for the Shock T-99

More custom dungeon stuff, some with animation, lights, all in real-time, this is when I decided it is pointless trying to mix 2D and 3D

First run with NPC, MOBs and Portal