Game
Dominus Infernus

4 years ago

2D-3D mix and setting up the UI - The early days




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More custom dungeon stuff, some with animation, lights, all in real-time, this is when I decided it is pointless trying to mix 2D and 3D

Made for @poorlocke and his game Windmills

Animations for the Shock T-99

Trying out highlighted enemies, character selection, damage display and more

Making a paperdoll using a camera and render-to-texture into a UI element

Training Arena - Note: in this video the entire arena is 3 images and there is an image for the training dummy

All of it together working: asset pack, enemies, UI, paper doll etc - Also improved health bars and such. Only missing PostProcessing

Working on video as well

Made an asset pack for dungeons and put together a random set of rooms to test it out