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6
Game
Dominus Infernus
5 years ago

Trying out highlighted enemies, character selection, damage display and more




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Making a paperdoll using a camera and render-to-texture into a UI element

Working on the interface

Made for @poorlocke and his game Windmills

Working on video as well

2D-3D mix and setting up the UI - The early days

First run with NPC, MOBs and Portal

More custom dungeon stuff, some with animation, lights, all in real-time, this is when I decided it is pointless trying to mix 2D and 3D

All of it together working: asset pack, enemies, UI, paper doll etc - Also improved health bars and such. Only missing PostProcessing