Game
Hello Neighbor: Hidden Spirits
4 years ago

5/6
...because it had a more maze-like and clostrophobic feel to it that would elevate the tension whenever Mr. Peterson would eventually find you. And just for the record, it won't turn into another alpha remake fan game.




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Chapter 1 has been getting a bit of a makeover lately! Credit to @TheCrowinator and @Jack-n-Coke for the remodel of the first floor

From the final update for chapter 1 (the demo) onwards, you will have a built-in flashlight at all times that you can turn on with the F key. However, it has a limited charge. Use batteries strewn around the map to recharge the flashlight.

We're not Dead. yet at least. development is slow

We should have a new development video out by November :)

New Neighbor model is replacing the HN1 style setting, and due to popular demand, it's going to be the default setting in the next update!

We also started updating the soundtrack list with some of the new tracks as well. if you want wanna listen to some new tunes

We recommend waiting until we complete the Part 1 enhancement update before playing HNHS. The current public build is outdated and very unstable. This major enhancement update should resolve "most" issues upon completion.

Added proper window jumping and swearing when the Neighbor is in hunt mode

New prototype house exterior & Slight Redesigned Interior :)

Will post some screenshots of the interior once it gets properly furnished

In the next update, you can expect to find loads of secrets and... lore????? >:)

The Neighbor will be able to use the unused flour piles as a trap in the final update for chapter 1/the demo