Game
Hello Neighbor: Hidden Spirits
4 years ago

5/6
...because it had a more maze-like and clostrophobic feel to it that would elevate the tension whenever Mr. Peterson would eventually find you. And just for the record, it won't turn into another alpha remake fan game.




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the reworked prototype map visuals are Semifinished! Complete with a new garage, and a heavily modified first floor, we've pretty much reworked the entirety of the original map. We are near to the final stretch now! (everything is still subject to change)

We're not Dead. yet at least. development is slow

We should have a new development video out by November :)

Main Map Progress.

This will be a real feature in the game

You will be able to do this

Trophies are now implemented :)

In the next update, you can expect to find loads of secrets and... lore????? >:)

The AI in the next and probably final major patch for the demo/chapter 1 will feature A LOT of AI adjustments. Here's a peek at just one of the many new changes to the AI's behavior!

New prototype house exterior & Slight Redesigned Interior :)

Will post some screenshots of the interior once it gets properly furnished

From the final update for chapter 1 (the demo) onwards, you will have a built-in flashlight at all times that you can turn on with the F key. However, it has a limited charge. Use batteries strewn around the map to recharge the flashlight.