Game
Hello Neighbor: Hidden Spirits
3 years ago

5/6
...because it had a more maze-like and clostrophobic feel to it that would elevate the tension whenever Mr. Peterson would eventually find you. And just for the record, it won't turn into another alpha remake fan game.




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The Neighbor will be able to use the unused flour piles as a trap in the final update for chapter 1/the demo

Trophies are now implemented :)

Added proper window jumping and swearing when the Neighbor is in hunt mode

Just a regular development screenshot. Nothing to see here.

The AI in the next and probably final major patch for the demo/chapter 1 will feature A LOT of AI adjustments. Here's a peek at just one of the many new changes to the AI's behavior!

From the final update for chapter 1 (the demo) onwards, you will have a built-in flashlight at all times that you can turn on with the F key. However, it has a limited charge. Use batteries strewn around the map to recharge the flashlight.

WIP title screen "play" animation

Added an actual shadow for the player. Now you won't be just an invisible ghost messing with Ted Peterson.

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