Game
Outertale (Project Spacetime)
2 years ago

6/21 neutral ending trees done! Also, found a massive memory leak and fixed it (it's in the demo btw). Memory usage should be consistent in the full release!


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20/37 redleaf rooms decorated, dialogue and story improvements for the 2nd demo, and a simple change that I think gives the game a lot more FEELING

introducing COLORS! (each area will have a different main color, and variants for specific rooms if needed)

At last, it's time for the 2,000 follower special!

A reveal of the final artwork used for the Napstablook chill cutscene, drawn by @NerNot1

Thank you everyone for following the game!

Facial expressions for another character are done! Only one character left to add faces for in the next demo.

Here's a small sample:

chillin' by the SYRUP cooler

And now, the other character's facial expressions are done as well! All characters now have walk sprites, dialogue sounds, and facial expressions, which means I can freely write the rest of the next demo dialogue.

Big progress!!

Next demo is 56% complete

btw the song for 100% completion, was ihatov_x86

https://soundcloud.com/ut_underveil/l-olo-l-ihatov_x86

just kidding heres the real 2000 follower special

(he made it even better)

tell your friends AND foes!! (art by @NerNot1 )

Return of the pipe puzzle from SOTS, now repurposed for Petrichor! Will be in the next demo. (this pipe layout is completely temporary and for testing)

COMMS OPEN!

Update: Slots are taken, more available March 1st!

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