Game
Outertale (Project Spacetime)
1 year ago

6/21 neutral ending trees done! Also, found a massive memory leak and fixed it (it's in the demo btw). Memory usage should be consistent in the full release!


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20/37 redleaf rooms decorated, dialogue and story improvements for the 2nd demo, and a simple change that I think gives the game a lot more FEELING

introducing COLORS! (each area will have a different main color, and variants for specific rooms if needed)

At last, it's time for the 2,000 follower special!

A reveal of the final artwork used for the Napstablook chill cutscene, drawn by @NerNot1

Thank you everyone for following the game!

tell your friends AND foes!! (art by @NerNot1 )

Facial expressions for another character are done! Only one character left to add faces for in the next demo.

Here's a small sample:

we do a little computing

And now, the other character's facial expressions are done as well! All characters now have walk sprites, dialogue sounds, and facial expressions, which means I can freely write the rest of the next demo dialogue.

Big progress!!

Next demo is 56% complete

just kidding heres the real 2000 follower special

(he made it even better)

2x size facial expressions for Iver are complete! Thank you to @gamebrielvoid for the concept art.

This wolfo is the boss (of the employees) at Readleaf Industries. Wonder what they'll think of you walking into the factory unauthorized...?

Here at redleaf industries, we have expert planning capabilities :3

can you believe it guys