Hi! Tabuu here, bringing along a couple updates:
I only have about ten stages left to import models from, from the pool of stages I've decided to use in Ultimate. Holy moly that was a lot of models! I'm working very hard on models at the moment because my Max license expires in May of this year. Since I'm also planning to eventually bring trophies back too, I need to focus on just that. So that's why actual development updates have been a little slow...
I also recently decided, for space-saving reasons, to back up content I'm not currently working on in their own private .unitypackage archives for later use. It also kinda has the advantage of slightly leak-proofing the demos too. lol I have about 10 GB of compressed data for Feud's files. This includes complete fighter folders, stages, UI, assist characters, etc. Even the music is backed up.
But I know what I'll be doing when returning to programming. I have a glitch currently when Mario will bounce in the air and land again when descending sloped terrain. I think I may have a solution, so I will implement it then.
For now, that's about it. I hope to be back to update you again soon-ish!
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