Game
Super Smash Bros. Feud

8 days ago

Update ver. 4-10-2025


What's this?? KOLD IS POSTING AN UPDATE??

Yeah!

I want to show the first ever view of Feud's PARTIALLY FUNCTIONAL Metal Mario! (colors/shader still WIP)

What I did to achieve this is program the Metal transformation to trigger on shield raise (Guard On) for testing purposes. Mario gradually becomes metal, like in Ultimate, and the box effects last the correct amount of time before he will change back!

What I've implemented for the Metal forms so far:

-12 second duration
-Increase in fall speed and jump force
-Metal sounds when landing/walking
-Muted voices.

I still have to add other things, mainly decreasing the duration when taking damage and slowing down the walk speed. Oh, and add the actual Metal Box item and code it too lul.

Next up, I have yet another idea to approach edge grabbing and options. I'll work on that pronto!

Also, I've packed the assets for a majority of the veterans/returning fighters I plan to use. Which ones and how many? That's for me to know for now, and for you to find out with time!

And finally, I'm brainstorming a big minigames section. in Single Player, including returning ones and even new minigames! We'll see later.

For now, it's not much, but thanks for reading!!

~KV



1 comment

Loading...

Next up

Update ver. 5-25-2024

#GJAsks My favourite video game villain is...

Update ver. 5-11-2024

Update ver. 1-16-2025

Out of ALL the Quake maps, Fading Embers from Dimension of the Machine fucking rocks the MOST.

Update ver. 1-20-2025

Update ver. 8-12-2024

Update ver. 1-17-2025

Update ver. 6-25-2024

Update ver. 5-3-2024