The screenshot above previews a slight redesign of the damage meter elements. I found it ugly and boring, and so I made some changes.
Other than that, I had to make a few more changes to the entry animation, because the new way I set it up caused errors on the Results screen, mainly Mario T-posing.
I'm looking at the screenshot, and I'm wondering if I should make the camera point slightly more downward. It looks too "flat" as it is right now.
Once I have edges working much better, I'll begin work on other stages than this plain blue boring test stage. :) I bet you can't wait to see something a little different.
Finally I've become a little addicted to Blender's sculpting tools. I will be doing a lot more experimentation with them! Maybe if I'm feeling "brave", I might remake some textures for some of the vets.
We'll see.
~KV
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