A glimpse at a Stone Dragon Boss. I hope you'll like it :) Still work in progress... Procedural animation is pretty cool to do, but each time I think I truly understand 3D maths, I discover something new...
Next up
πΊ When stealth fails, swing takes over! πΆπ₯
I hope you like this little "chase" music preview π
I wanted some groovy jazz vibes with some kind of funny/cartoon mood. Made with Unity, Blender, LMMS
Some random screens from my game: climb, stealth, turtle ride, and a boss! I made everything with Blender & Unity.
I've written a new post on my blog about Patreon & Festivals ! And yes, I have a patreon if you want to support me 
I guess this will help a lot with all the unity storm happening...
[en] https://oneiricworlds.com/en/2023/09/festivals-patreon/
[fr] https://oneiricworlds.com/fr/2023/09/patreon-festivals/
Moonlight Peaks is a life-sim where you can live your magical farm life! β¨
Don't miss out on completing our quests celebrating the game to get sticker packs, coins, and more!
Play the FREE demo: https://bit.ly/MoonlightPeaks
DAY 4193: I'm working on gardens, grass, plants, FXs & day/night cycle to polish this Mansion level. I feel like a gardener/architect :) It's starting to look OK I think! As usual, if you want to help me, you can share & follow me. Thanks a lot !
The different stages of the creation of a new character for my game, from the paper & pen sketch done quickly, to the final game integration. I wanted to create an old and cool/zen grandma. I hope she looks cool !
Made with Unity, Blender, Krita
Some news on my devlog about polishing the game and an upcoming demo:
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Improving the ocean: now there are real 3D waves & you can feel the altitude changing while sailing them on your turtle. You can jump off waves, there are little crates to crash into to get loot, and I've tuned down the FX (bloom & reflection)











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