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Finally finished one of the most complex enemies (besides the boss, which is next) the falconer!
Just did a big ui overhaul today, I got inspiration for a Nordic theme and well, if I get ui inspiration I better take that opportunity. Also, yesterday I completed another set of upgrade sprites and animations. I also changed how the pause menu works.
Added a new enemy type today, archer towers! They can hold a few archers, and are a lot bulkier than a lone archer.
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Dragon Crown is now playable! I'll be taking a bit of a break working on it for now, since it's in a playable state, but that doesn't mean I won't return to it- I still have ideas for the future! I would love feedback!
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Today was a big polish day, a lot of small stuff I'll just add in the article below.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
Just a Pico sprite
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